![]() It takes a while to ramp up, but as you can see from this discussion, some people have trouble at even the very low waves. There's a balance between hard and punishing, and how hard is fun is subjective. Slice, burn, toss and zap hordes of repugnant orcs in this long-awaited successor to the award-winning series. ![]() Solo, or 2 player co-op, arm yourself with a massive arsenal of traps and weapons. but is that fun? It's not much fun to take 3 minutes to chip away at one enemy's health pool that just won't drop (only to have him run right into the rift at the last second) or to not really be able to stop a whole line of ogres or mountain trolls from getting in despite having spent hours building that setup. Orcs Must Die 3 ushers orc-slaying mayhem to a previously unimaginable scale. I don't think many people would argue that at level 54 the game has gotten pretty hard. By the end I could not stop ♥♥♥♥♥♥♥♥♥ from getting in and was doing very little damage to enemies who were running really quickly and who had also sped up their CC recovery rate (my freeze shots onto them were clearing after one shot, which felt very unfair). I just ended a run of Side Entrance that ran for 54 rounds, lots of that was waiting for traps to slowly kill beefy mobs. I haven't played Endless in OMD3 yet, but I hope it's not like OMD2.ĭefinitions on what's hard or not are debatable. OMD2 Endless was boring because it took too long to ramp up. Who wants to play 10 hours in Endless? It's boring as f*ck when you have to wait a year for it to get extremely hard. Originally posted by Multihog:It should get hard fast. I notice this happens a lot after the 2nd or 3rd moneybags appears, not sure if this is a trigger or not. 2 Endless trap combos Jonkenden9 years ago1 Whats your favorite traps to. This then kills the group which was hard to find in the first place.ĭon’t take this the wrong way, I love the challenge and punishment of losing and reconfiguring traps/weapons and so on, but it takes time to find a group or get a buddy online to play and when this happens, there goes the fun! BUILDING A GIANT LASER TRAP MAZE To Exploit The Game - Orcs Must Die 3 Is. Is it me or is anyone else used to that type of stampede to occur after round 30 in the old game? It’s like the game took you from wave 16 to wave 40 for no reason. ![]() It’s like a stampede that renders all traps (that prior to this haven’t let a single mob through) useless, as if they aren’t there. It’s just unnecessarily hard at that wave. I don’t see why 20x armored ogre’s need to run through all my traps and enter the rift on almost every round after wave 15. ![]() I’ve used countless number of trap combo’s and have reached wave 21 as a high. I’ve been soloing sludge shelves on endless. OMD3 endless mode needs a balancing to enable longer play. I've got just under 30 hours into OMD3, coming from OMD1,2 accumulating an embarrassing 946 hours total play. ![]()
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